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Personal Projects

Solo-developed projects made in either my own C++ game engine or Unreal Engine

C++ Engine

A Custom 2D and 3D Engine. Made in C++. Includes networked multiplayer, event system architecture, buffer serialization, and more...

Procedural Underwater Environments

Master's Thesis exploring procedural terrain generation and rendering techniques for creating realistic underwater worlds.

Simple Miner

a Minecraft-inspired voxel game with multi-threaded procedural world generation.

Zombie Disc Golf

VR disc golf game built in Unreal Engine exploring physics-based frisbee simulation, immersive VR-focused UX, and zombie survival gameplay.

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